The project is called bSMART and is based around Satoyama-Satoumi Principles for Building ‘Climate Smart Communities’.
One component of the project is to develop multimedia materials and open online courses. As part of the course targeting the youth participants from these sites, the team integrated interactive video into the materials developed. The objective was to provide content that was more engaging for a young audience.
With the focus on building climate-smart communities, the initial content focussed on improving understanding around disaster scenarios, including household disaster preparedness.
One of the key interactive scenarios created was on the subject of earthquakes. It was adapted from content already created by the University for high school students. Being situated in the “Pacific Ring of Fire”, the Philippines is vulnerable to frequent earthquakes and volcanic eruptions. Understanding this – and being prepared – can help mitigate the potential impacts and support sustainable communities.
The reaction to the materials has been extremely positive and has helped the University to respond to the community driven requests for immersive and interactive learning.
We’ve found Near-Life’s technology to be simple and easy to use, allowing us to create more engaging content quickly and easily.
Noreen Dianne Alazada, who helped deliver the project for the University, stated that:
“As a University, we really believe in the power of immersive learning and the impact it can have in education. We’ve found Near-Life’s technology to be simple and easy to use, allowing us to create more engaging content quickly and easily. We’re delighted with the response we’ve had to this initiative which is part of the University’s wider focus on embracing the use of immersive learning.”
Near-Life CEO, Mike Todd, added:
“It’s fantastic for us to be able to support this pioneering work from the University of the Philippines. We’ve had an ongoing relationship with them for a number of years and to see the creative and original ways they are using our technology is very inspiring to see.”
To support WFP’s HR teams in their roles through the creation of realistic, decision based...
To help users navigate its various features, Energy Saver App created an easy-to-use interactive guide...
To help prevent the spread of infectious diseases in U.S. health care settings, Mountain Pacific...
South Pole needed a unified, engaging, and effective onboarding process for its diverse and widespread...
A UK High school used Near-Life to create an interactive educational video. “This video has...
Combining the innovative AI solution Synthesia and Near-Life’s content authoring tool, UK Coaching have created...
As one of the largest global humanitarian agencies supporting refugees, the Norwegian Refugee Council has...
The team at Oxfordshire Fire & Rescue Service wanted to create training content that was...
Deliver a memorable experience and measure audience interaction with Near-Life CREATOR. Our shareable scenarios means...
Share memorable experiences and measure audience interaction with Near-Life™ CREATOR. Our shareable scenarios mean that...
Interactive video and immersive VR scenarios are perfect tools for onboarding solutions and recruitment activity....
Design consistent and replicable immersive scenario learning that helps change behaviours. When employees can see...
St John Ambulance uses CREATOR VR to expand its delivery of first aid skills for...
Frontline Humanitarian Toolbox (FHT) is an online learning platform for Syrian aid workers. It was...
An interactive training project to help introduce new health and safety procedures at Asda. With...
Last year, NHS England announced its recommendations for changes to the ambulance service operating model...
Resilience Academy is an interactive video training platform that uses Near-Life™ technology to deliver an...
Managing poor performance - and other difficult workplace situations - is never easy. One of...